Panorama Corrector 2

Screenshots

 

The screenshots below demonstrate two cases of using Panorama Corrector 2.
To enlarge an image, click it.

 
 

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Front View

This case of using demonstrates:
- using arcs to define distortions,
- using strictly horizontal/vertical straight lines for the final geometry,
- using compensations (all set to 100 %).

    Angled View

This case of using demonstrates:
- using Bezier curves to define distortions,
- using angled and converging straight lines for the final geometry,
- no compensations are used (all set to 0%).


Step 1. Distortions definition

Using arcs to define distortions

Using Bezier curves to define distortions

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Step 2. Final geometry definition

Using strictly horizontal/vertical straight lines

Using angled and converging straight lines

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Step 3. Render area definition

Defining the render area

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